Project Zomboid Developer The Indie Stone has shared an early look at farm animals in the zombie simulator for survival, with several videos showing how they will work in the game.
In a weekly updateThe Indie Stone has revealed a “super work in progress” look at the studio’s efforts to add farm animals to Project Zomboid.
In the blog, The Indie Stone revealed a look at chickens, sheep and cows walking around the game.
As described in the Indie Stone, each of these animals will behave in their own unique ways.
Calves will become cows or bulls and grow in size over several years in the game, and how big they become will be affected by how well you feed and treat them. As Zomboid boasts of realism, how big your cows will be will directly affect how much meat is available if you choose to slaughter them.
Cows will produce milk after delivering a calf, while sheep can be sheared for wool and milked. Finally, hens will be able to lay eggs.
“What is currently being added to the above system are some ways to encourage animal husbandry – to improve your herd, and your friends and neighbors, as the apocalypse draws on,” The Indie Stone added before explaining that the animals will exist with a “somewhat realistic, yet gamified, genetic system” that will make breeding these animals a fairly detailed affair for gamers.
In the same way that skills such as mechanics and first aid act in the game, players must raise a relevant skill to breed and care for their animals in the best possible way.
In addition to detailing the progress of the animals, the latest blog also shared that The Indie Stone is currently internally testing an improved fishing system and is also working on an in-depth lock picking system.
In the past, The Indie Stone has shared details on what Project Zomboids first NPC update will include as well as plans for one Crusader Kingsstyle NPC system.
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